Introduction
UCodeLang is a Progaming language made for GameEngines.
This guide is an contains everything about the UCodeLang Project and it's tools,standard and C++ API.
The guide is meant to be read in any order. Depending on your use case.
If your a Game engine developer or framework developer go to Geting Started Implementers and Library API Reference.
If your a normal user go to Geting Started User.
If you just want to learn about the language go to SyntaxAndSemantics or Standard library.
Credits
The was Language was designed and developed by LostBlizzard On GitHub.
Who currently maintains the
- The UCodeLang cplusplus implementation of the language.
The UCodeGameEngine(being worked on) the primary reason The Language was made.
UCodeLang is mainly inspired by C++,Rust,C#,Go.
License
The UCodeLang source and documentation are released under the Mit License